Total engagement: using games and virtual worlds to change the way people work and business compete (Record no. 168239)
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000 -LEADER | |
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fixed length control field | 01783nam a2200229Ia 4500 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220112203350.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 200208s9999 xx 000 0 und d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781422146576 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 303.4833 REE |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Reeves, Byron. |
245 #0 - TITLE STATEMENT | |
Title | Total engagement: using games and virtual worlds to change the way people work and business compete |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Boston |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Name of publisher, distributor, etc. | Harvard Business Press |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Date of publication, distribution, etc. | 2009 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 274p. |
365 ## - TRADE PRICE | |
Price amount | 1250 |
365 ## - TRADE PRICE | |
Unit of pricing | RS |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Every week, millions of people including many of your employees spend hours playing multi-player online games with a level of engagement they don t bring to work. These aren't just adolescent video games we're talking rich narrative quests with 3-D environments, cool avatars, and compelling goals and rewards. Imagine the value if you could transfer key ingredients of game design and the gamer excitement and focus that come with it to the office. What if your employees could solve customer problems, design new software, or configure better shipping routes working inside a game environment at work? This isn't just possible, say Byron Reeves and J. Leighton Read; it's inevitable. As global competition intensifies and employee productivity and engagement become more critical, the user experience provided by game technology offers a tantalizing solution for business. This is far more than a quaint metaphor for business and it's way beyond training tools. Implemented in the workplace, elements of games can solve a host of business problems with morale, communication and alignment all while honing skills like data analysis, teamwork, recruitment, leadership and more. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Information technology |
700 ## - ADDED ENTRY--PERSONAL NAME | |
Personal name | Read, J. Leighton |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | Books |
Source of classification or shelving scheme | Dewey Decimal Classification |
Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Cost, normal purchase price | Total checkouts | Full call number | Barcode | Date last seen | Cost, replacement price | Price effective from | Koha item type |
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Not Missing | Not Damaged | Gandhi Smriti Library | Gandhi Smriti Library | 2020-02-08 | 1250.00 | 303.4833 REE | 150488 | 2020-02-08 | 1250.00 | 2020-02-08 | Books |