History of the future : Oculus, Facebook, and the revolution that swept virtual reality (Record no. 343706)

MARC details
000 -LEADER
fixed length control field 01591nam a22001817a 4500
003 - CONTROL NUMBER IDENTIFIER
control field 0
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20210223143238.0
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780062955081
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.8
Item number HAR
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Harris, J. Blake
245 ## - TITLE STATEMENT
Title History of the future : Oculus, Facebook, and the revolution that swept virtual reality
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. New York
Name of publisher, distributor, etc. DEY ST.
Date of publication, distribution, etc. 2019
300 ## - PHYSICAL DESCRIPTION
Extent 500
520 ## - SUMMARY, ETC.
Summary, etc. Long regarded as a mix of science fiction and lore, virtual reality was finding obscure footing in enthusiastic web forums, science laboratories, and hushed military experiments. At the helm of this futuristic endeavor was an unlikely hero—young entrepreneur Palmer Luckey. With an intense interest in virtual reality and disappointment in the VR options that existed, Palmer went from a rebellious teenager living alone in a camper trailer to the developer of impressive prototypes to the founder of Oculus VR. With the help of a videogame legend, a serial entrepreneur and many other colorful characters, Luckeys scrappy startup kickstarts a revolution and sets out to bring VR to the masses. As with most underdog stories, things didnt quite go according to plan. The History of the Future is the unbelievable story of the ultimate entrepreneurial journey: a tale of battles won and lost, lessons learned and neverending twists and turns—including an unlikely multi-billion-dollar acquisition by Facebooks Mark Zuckerberg, which shakes up the landscape in Silicon Valley and gives Oculus the chance to forever change our reality.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Virtual reality
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer industry
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Date acquired Total checkouts Full call number Barcode Date last seen Price effective from Koha item type
  Not Missing Not Damaged   Gandhi Smriti Library Gandhi Smriti Library 2021-02-23   006.8 HAR 162251 2021-02-23 2021-02-23 Books

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