History of the future : Oculus, Facebook, and the revolution that swept virtual reality (Record no. 343706)
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000 -LEADER | |
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fixed length control field | 01591nam a22001817a 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | 0 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20210223143238.0 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780062955081 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 006.8 |
Item number | HAR |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Harris, J. Blake |
245 ## - TITLE STATEMENT | |
Title | History of the future : Oculus, Facebook, and the revolution that swept virtual reality |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | New York |
Name of publisher, distributor, etc. | DEY ST. |
Date of publication, distribution, etc. | 2019 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 500 |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Long regarded as a mix of science fiction and lore, virtual reality was finding obscure footing in enthusiastic web forums, science laboratories, and hushed military experiments. At the helm of this futuristic endeavor was an unlikely hero—young entrepreneur Palmer Luckey. With an intense interest in virtual reality and disappointment in the VR options that existed, Palmer went from a rebellious teenager living alone in a camper trailer to the developer of impressive prototypes to the founder of Oculus VR. With the help of a videogame legend, a serial entrepreneur and many other colorful characters, Luckeys scrappy startup kickstarts a revolution and sets out to bring VR to the masses. As with most underdog stories, things didnt quite go according to plan. The History of the Future is the unbelievable story of the ultimate entrepreneurial journey: a tale of battles won and lost, lessons learned and neverending twists and turns—including an unlikely multi-billion-dollar acquisition by Facebooks Mark Zuckerberg, which shakes up the landscape in Silicon Valley and gives Oculus the chance to forever change our reality. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Virtual reality |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer industry |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | Books |
Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Date acquired | Total checkouts | Full call number | Barcode | Date last seen | Price effective from | Koha item type |
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Not Missing | Not Damaged | Gandhi Smriti Library | Gandhi Smriti Library | 2021-02-23 | 006.8 HAR | 162251 | 2021-02-23 | 2021-02-23 | Books |